From 0a34efd92d857e4df4d99e02ce4722cf44a8f4b0 Mon Sep 17 00:00:00 2001 From: James Lyne Date: Tue, 7 Sep 2021 19:41:08 +0100 Subject: [PATCH] Updated Installation (markdown) --- Installation.md | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/Installation.md b/Installation.md index ac76f7d..1f5f404 100644 --- a/Installation.md +++ b/Installation.md @@ -59,19 +59,20 @@ LiveAtlas by default expects a local Dynmap installation, and requires some extr ## External webserver installation LiveAtlas is a drop-in replacement for an existing Dynmap installation on an external webserver. Pl3xmap and multiple server support require additional configuration. -1. [Download the latest release](https://github.com/JLyne/LiveAtlas/releases/latest) -2. Extract into your webserver root. +1. Follow the [Dynmap](https://github.com/webbukkit/dynmap/wiki/External-Webserver-Basics) or [Pl3xmap](https://github.com/pl3xgaming/Pl3xMap/wiki/Internal-vs-External-Web-Server#external-server) guides for setting up an external server if required +2. [Download the latest release](https://github.com/JLyne/LiveAtlas/releases/latest) +3. Extract into your webserver root. Any existing index.html should be overwritten. -3. Configure as required +4. Configure as required * For a single dynmap installation no additional configuration should be required * For a single Pl3xmap installation, continue from step 4 of the [internal webserver installation](https://github.com/JLyne/LiveAtlas/wiki/Installation#pl3xmap-internal-webserver-installation) * For multiple servers, see [this page](https://github.com/JLyne/LiveAtlas/wiki/Configuring-Multiple-Servers) -4. Clear any CDN caches you may have. +5. Clear any CDN caches you may have. If you don't know what this means then don't worry about it. -5. Done \ No newline at end of file +6. Done \ No newline at end of file