Commit Graph

  • 5ed7c8651e Use relative paths in build James Lyne 2020-12-12 19:01:36 +0000
  • 599cad4779 Remove unused images James Lyne 2020-12-12 19:01:19 +0000
  • e4961c7893 Use config players heading James Lyne 2020-12-11 23:01:42 +0000
  • ca82f56185 Start layer control implementation James Lyne 2020-12-11 21:38:50 +0000
  • 52bb6f5778 Implement update handling for map tiles James Lyne 2020-12-11 18:51:23 +0000
  • b0e53b5fc9 Refactor MapLayer to use component api James Lyne 2020-12-11 15:44:22 +0000
  • b70eae48cb Fix background error for night/day maps James Lyne 2020-12-11 15:29:20 +0000
  • e77a777a66 Implement update handling for areas/lines/circles James Lyne 2020-12-11 15:28:51 +0000
  • a809b68bb2 Implement display of lines and circles James Lyne 2020-12-10 02:23:22 +0000
  • 34b0e5f259 Slightly increase max concurrent tile loads James Lyne 2020-12-10 02:22:59 +0000
  • 04ca1108be Implement day/night background colors James Lyne 2020-12-10 02:22:29 +0000
  • 404121188b Marker improvements James Lyne 2020-12-10 02:21:42 +0000
  • 5d0f26917d More progress James Lyne 2020-12-01 23:20:38 +0000
  • 993b0fd971 Cleanup api, add player marker settings to vuex James Lyne 2020-11-24 01:56:03 +0000
  • a33b50cb03 Convert some leaflet things to typescript James Lyne 2020-11-24 01:52:31 +0000
  • 91c78ecd68 Split store into smaller files James Lyne 2020-11-23 16:16:26 +0000
  • 151904c343 The map kinda works James Lyne 2020-11-23 12:13:28 +0000
  • 63a799486a Typescript James Lyne 2020-11-20 21:47:56 +0000
  • 307a168b4d Initial commit James Lyne 2020-11-20 21:44:02 +0000
  • dfa97b698d init James Lyne 2020-11-20 18:43:30 +0000