James Lyne
d05b7a63ac
Use playerMarkers.layerName for the layer name
2021-07-29 00:34:40 +01:00
James Lyne
ee8607ed6d
Fix player layer duplicating in some situations
2021-07-29 00:34:18 +01:00
James Lyne
8151dfaab5
Make followZoom optional
2021-07-28 23:52:51 +01:00
James Lyne
b3f186a197
Move grayHiddenPlayers to playerMarkers component
2021-07-28 23:52:03 +01:00
James Lyne
7bff12b729
Move maxPlayers to separate field in store, add mutation
2021-07-28 23:50:59 +01:00
James Lyne
4feb46c641
Move player count/max into playersHeading
2021-07-28 22:27:43 +01:00
James Lyne
4350fae1d5
Fix uuid handling in player map
2021-07-28 22:17:02 +01:00
James Lyne
110c75f9a3
Allow partial updates of component settings
2021-07-28 22:16:26 +01:00
James Lyne
d04226e3ec
Refactor popup handling
...
- Merge label and popupContent properties for vector layers, as only one is ever used
- Move common vector methods to separate file and remove duplicates
- Rename isHTML properties to be clearer
2021-07-28 17:49:38 +01:00
James Lyne
2a216dd4e8
Path performance improvements
...
- Avoid intermediate objects when creating leaflet objects to reduce allocations
- Make individual path objects non-reactive
- Avoid projecting path points twice during updates
2021-07-28 04:04:47 +01:00
James Lyne
9517de0760
Path point handling changes
...
- Store path points as {x,y,z} objects instead of separate arrays
- Project point objects right before layer creation
- A bit slower overall but matches the format of Pl3xmap path points.
2021-07-28 04:04:46 +01:00
James Lyne
c69aeb8f5f
Make map definitions non-reactive to improve projection performance
2021-07-27 04:31:43 +01:00
James Lyne
42f8cbd74b
Show maps button if there is a single map but multiple servers
2021-07-27 02:36:24 +01:00
James Lyne
d37657d3e2
Prevent unnecessary marker repositioning on world change
2021-07-27 02:28:01 +01:00
James Lyne
0aa61517dc
Set the correct world object in map definitions
2021-07-26 01:05:08 +01:00
James Lyne
5cf353cd8a
Update license headers
2021-07-26 01:05:08 +01:00
James Lyne
9e2caa6f63
More type renaming
2021-07-26 01:05:08 +01:00
James Lyne
5fb0a3e2f4
Move night/update handling into DynmapTileLayer
2021-07-26 01:05:07 +01:00
James Lyne
355c0c71cf
Restructure LiveAtlasServerDefinition
2021-07-26 01:05:07 +01:00
James Lyne
e61d0def04
Replace serverConfig getter with MapProvider url methods
2021-07-26 01:05:07 +01:00
James Lyne
e7945b3f9a
Add fields to DynmapTileLayer
2021-07-26 01:05:07 +01:00
James Lyne
e4e7dfcd5f
Move fetchJSON to abstract MapProvider
2021-07-26 01:05:07 +01:00
James Lyne
ad9af04e9e
Rename world/map title to displayName
2021-07-26 01:05:05 +01:00
James Lyne
c202def955
Move login from configuration to components
2021-07-26 01:04:18 +01:00
James Lyne
e46a97df15
Fix scheduledZoom/scheduledPan handling on map change
2021-07-26 01:04:18 +01:00
James Lyne
0c1ca36be1
Fix build
2021-07-26 01:04:18 +01:00
James Lyne
bc38af3254
Use generic names for more types
2021-07-26 01:04:18 +01:00
James Lyne
cba4b33e1a
Refactor DynmapMapProvider.ts
2021-07-26 01:04:18 +01:00
James Lyne
e809f28455
(Re)move some config store properties
2021-07-26 01:04:18 +01:00
James Lyne
1d27e05f7c
Rename DynmapPlayer to LiveAtlasPlayer, rename some fields, add uuid field
2021-07-26 01:04:18 +01:00
James Lyne
44b3a7e276
Remove updateInterval from store
2021-07-26 01:04:18 +01:00
James Lyne
33b5b305e2
Add MapProvider, move dynmap api handling to DynmapMapProvider
2021-07-26 01:04:17 +01:00
James Lyne
c99215e259
Use generic names for extended leaflet classes
2021-07-26 01:04:17 +01:00
James Lyne
ef26d78c19
Refactor map handling
...
- Map definitions now have their own class
- A map's projection is now a private property of the instance. Coordinates are converted via map instance methods.
- Moved map icon handling to instance getter
- Removed currentProjection and related mutations from store
- Changed currentProjection watchers to currentMap
2021-07-26 01:04:13 +01:00
James Lyne
b9807b3a7b
Fix config validation
2021-07-22 23:18:26 +01:00
James Lyne
dd17bc63bd
Avoid applying the base background colour twice to buttons in leaflet-controls
2021-07-22 23:18:18 +01:00
James Lyne
01907f22a0
Fix players button title
2021-07-22 20:47:37 +01:00
James Lyne
8b064f6217
Fix misaligned sidebar buttons on landscape mobile
2021-07-22 03:10:29 +01:00
James Lyne
636bebd237
Focus style improvements
...
- Replace js :focus-visible polyfill with css
- Improve fallback :focus styles
2021-07-22 02:48:09 +01:00
James Lyne
79dfea446b
More lenient nether regex
2021-07-21 21:24:15 +01:00
James Lyne
2f107b2126
Add world dimension property
2021-07-21 17:27:24 +01:00
James Lyne
ea181f3a0b
Tweak mobile sidebar padding
2021-07-21 16:54:53 +01:00
James Lyne
f2b810f56b
Reduce layer list padding
2021-07-21 16:19:39 +01:00
James Lyne
028cb4e1af
Player list search
2021-07-21 16:19:18 +01:00
James Lyne
649f571a20
Configuration improvements
...
- Default playersAboveMarkers to true to match previous behaviour
- Move all window.liveAtlasConfig handling to main.ts and a single mutation
- Rename server configuration mutations to differentiate server and global configurations
2021-07-20 21:18:41 +01:00
James Lyne
c67db75586
Fix typo
2021-07-20 20:37:42 +01:00
James Lyne
fbe252472f
Add setting for displaying players above/below other markers ( Fixes #14 )
2021-07-20 20:27:07 +01:00
James Lyne
2598f1794e
Hidden player fixes
...
- Don't apply other-world class for hidden players
- Use opacity instead of grayscale for player name to preserve colours (Fixes #40 )
2021-07-20 16:32:10 +01:00
James Lyne
92a854701a
Update map, pan and zoom if the url is edited manually
2021-07-20 03:25:42 +01:00
James Lyne
9bea4519c6
Rename some types
2021-07-19 16:40:30 +01:00