Commit Graph

325 Commits

Author SHA1 Message Date
James Lyne
97c6916194 Prevent sidebar section heading wrapping 2022-01-13 01:52:09 +00:00
James Lyne
cc39b3c0c9 Make sidebar section headers sticky 2022-01-13 01:35:44 +00:00
James Lyne
4b834aa0b0 Split lists into their own components 2022-01-12 13:27:16 +00:00
James Lyne
ff77f09025 Move marker set contents outside the store, other small optimisations.
Improves marker set creation performance by avoiding traversal of all markers when watching the marker set.

Various other small changes to reduce allocations when creating markers
2022-01-11 16:08:30 +00:00
James Lyne
6717cab096 FollowTarget improvements
- Show current world/location when follow target is visible
- Add ellipsis overflow
- Add copy location on click
2022-01-10 22:16:05 +00:00
James Lyne
6d49021220 Refactor sidebar sections
- Rename CollapsibleSection to SidebarSection with a collapsible prop
- Move section__content element to SidebarSection
- Move sidebar section styling to SidebarSection
2022-01-10 20:24:22 +00:00
James Lyne
450a5ee46c Refactor sidebar sections
- Rename CollapsibleSection to SidebarSection with a collapsible prop
- Move section__content element to SidebarSection
- Move sidebar section styling to SidebarSection
2022-01-10 19:56:23 +00:00
James Lyne
9ee99c9290 Fix incorrect scheduledZoom type check 2021-12-23 23:00:23 +00:00
James Lyne
980141ccba Fix zoom level 0 being ignored in url and map default zoom 2021-12-23 16:43:14 +00:00
James Lyne
cbd6c7f3b9 Handle pl3xmap world default zoom 2021-12-10 15:54:55 +00:00
James Lyne
5a778828f8 Initial version of pl3xmap player facing. Closes #129 2021-12-09 01:13:23 +00:00
James Lyne
3355dbbd32 Add compactPlayerMarkers ui option for pre-2.0 style markers 2021-12-07 21:53:09 +00:00
James Lyne
8a66d05139 Support plugin source for dynmap chat (Closes #242) 2021-11-12 00:12:17 +00:00
James Lyne
fc4916565b Fix LogoControl image size 2021-09-30 22:37:00 +01:00
James Lyne
6c0837deae Improve session expiry handling
- Reload configuration and show login dialog when any request fails with "login required"
- Current map position etc is lost, more work needed here
2021-09-30 20:13:23 +01:00
James Lyne
8f794d044f Support Pl3xmap custom world icons 2021-09-30 15:04:01 +01:00
James Lyne
dc479ca6e8 Support disabling player images in player list
- showplayerfacesinmenu in Dynmap
- Player image is removed entirely rather than mirroring Dynmap behaviour of showing a Steve head, to be consistent with player markers and chat.
- Images are also disabled in FollowTarget
2021-09-29 21:16:31 +01:00
James Lyne
bf383afb8d Support disabling player marker images
- showplayerfaces: false in Dynmap, player-tracker.nameplate.show-head: false in Pl3xmap
- Remove showSkin option in favour of 'none' image size
2021-09-29 19:58:39 +01:00
James Lyne
5ce922505b Fix getMinecraftHead calls 2021-09-29 14:39:56 +01:00
James Lyne
770c9242a8 Player marker improvements
- Use <meter> for health/armor
- Condense small/body image properties into single image size option
- Remove image-size dependant margins
- Add circle alongside label for indicating player position
2021-09-29 01:30:35 +01:00
James Lyne
bfc0a381a8 Respect pl3xmap show-armor setting 2021-09-28 18:54:51 +01:00
James Lyne
bfd2b4083f Fix type errors 2021-09-12 20:37:51 +01:00
James Lyne
0e57a50e0c Cleanup redundant useStore calls 2021-09-08 15:21:27 +01:00
James Lyne
56470790de Convert more components to composition api 2021-09-08 15:20:04 +01:00
James Lyne
aca007ee94 Reset zoom level when switching worlds 2021-09-07 23:20:35 +01:00
James Lyne
46c9468214 Remove some debug logging 2021-09-01 18:42:26 +01:00
James Lyne
ca9b3ce1f4 Quick fix for world with many maps defined
Need a better long term solution for this
2021-09-01 17:53:08 +01:00
James Lyne
c1ed50f8c4 Make player markers interactive 2021-09-01 17:47:43 +01:00
James Lyne
79fc8f6816 Reuse existing players pane if present 2021-09-01 17:39:44 +01:00
James Lyne
77b9850ea9 Marker refactoring
- Don't extend DivIcon as we don't use anything that class provides
- Update PlayerMarker icon using internal watch
- Remove unused panTo() PlayerMarker method
- Apply needed parts of _setIconStyles directly in GenericIcon's createIcon
2021-09-01 17:38:42 +01:00
James Lyne
fb53ad195c Improve login ux on smaller screens
- Hide other UI elements when modal opens, to reduce clutter
- Hide login required modal if the server list is opened, to allow switching servers without overlapping the modal
- Use tel input for registration code
2021-09-01 02:18:02 +01:00
James Lyne
ca3d3c7442 Update chat login button to use login modal 2021-09-01 02:15:00 +01:00
James Lyne
c015886f4a Improve login modal mobile styling 2021-09-01 02:13:44 +01:00
James Lyne
aa78d6ad63 Change Maps button to a Servers button when <2 maps are defined in the current server 2021-09-01 01:06:43 +01:00
James Lyne
8a7a05c0d1 Prevent closing and allow server selection from login required modal, 2021-09-01 01:05:30 +01:00
James Lyne
21cb8da32f Modal updates
- Add options for removing backdrop and preventing closing
- Add close button
- Style tweaks
2021-09-01 01:00:42 +01:00
James Lyne
1e4c8a080f Revert "Drop :active styles"
This reverts commit 146aadb9
2021-08-31 19:56:42 +01:00
James Lyne
c4230fda7d Use --outline-focus for map focus indicator 2021-08-31 17:46:02 +01:00
James Lyne
0b05ad05e4 Focus login button when closing modal 2021-08-31 17:45:37 +01:00
James Lyne
a82052714d aria-live login modal alerts 2021-08-31 15:03:33 +01:00
James Lyne
76f151a64c First attempt at login/register 2021-08-30 22:28:20 +01:00
James Lyne
116c9efa0d Use cross icon for unfollow button 2021-08-27 02:26:04 +01:00
James Lyne
ba070eee9a Style updates
- Add new variable for selected colour, using old hover colour
- More subtle hover colour
- Dimmer selected colour
- Bold font on selected elements for better readability
- Tweaked text colours
- Use brighter text colour for headings
- Reduced border-radius
- Restore some missing text shadows
2021-08-26 00:54:40 +01:00
James Lyne
146aadb963 Drop :active styles 2021-08-26 00:54:40 +01:00
James Lyne
89c56e176b Some style refactoring
- Use CSS variables for UI element size/spacing
- Make buttons smaller on smaller screens
- Reduce location size on smaller screens
- Add common leaflet-control-button class for all button-y controls
2021-08-26 00:54:40 +01:00
James Lyne
552b289bb9 Avoid recreating tiles from scratch when refreshing Pl3xmap 2021-08-16 03:33:28 +01:00
James Lyne
280e036276 Basic support for Pl3xmap tile update interval 2021-08-13 23:51:03 +01:00
James Lyne
b143fc1561 Player list heading fixes 2021-07-29 19:16:37 +01:00
James Lyne
2ff16c81ed Merge remote-tracking branch 'origin/master' 2021-07-29 18:20:05 +01:00
James Lyne
38946d7015 Initial pl3xmap support 2021-07-29 18:06:19 +01:00
James Lyne
f5002ed828
Fix URL zoom being ignored on initial load (Fixes #59) 2021-07-29 14:14:01 +01:00
James Lyne
02c705de36 Fix build errors 2021-07-29 03:39:28 +01:00
James Lyne
d05b7a63ac Use playerMarkers.layerName for the layer name 2021-07-29 00:34:40 +01:00
James Lyne
ee8607ed6d Fix player layer duplicating in some situations 2021-07-29 00:34:18 +01:00
James Lyne
8151dfaab5 Make followZoom optional 2021-07-28 23:52:51 +01:00
James Lyne
b3f186a197 Move grayHiddenPlayers to playerMarkers component 2021-07-28 23:52:03 +01:00
James Lyne
7bff12b729 Move maxPlayers to separate field in store, add mutation 2021-07-28 23:50:59 +01:00
James Lyne
4feb46c641 Move player count/max into playersHeading 2021-07-28 22:27:43 +01:00
James Lyne
9517de0760 Path point handling changes
- Store path points as {x,y,z} objects instead of separate arrays
- Project point objects right before layer creation
- A bit slower overall but matches the format of Pl3xmap path points.
2021-07-28 04:04:46 +01:00
James Lyne
42f8cbd74b Show maps button if there is a single map but multiple servers 2021-07-27 02:36:24 +01:00
James Lyne
d37657d3e2 Prevent unnecessary marker repositioning on world change 2021-07-27 02:28:01 +01:00
James Lyne
5cf353cd8a Update license headers 2021-07-26 01:05:08 +01:00
James Lyne
9e2caa6f63 More type renaming 2021-07-26 01:05:08 +01:00
James Lyne
5fb0a3e2f4 Move night/update handling into DynmapTileLayer 2021-07-26 01:05:07 +01:00
James Lyne
ad9af04e9e Rename world/map title to displayName 2021-07-26 01:05:05 +01:00
James Lyne
e46a97df15 Fix scheduledZoom/scheduledPan handling on map change 2021-07-26 01:04:18 +01:00
James Lyne
0c1ca36be1 Fix build 2021-07-26 01:04:18 +01:00
James Lyne
bc38af3254 Use generic names for more types 2021-07-26 01:04:18 +01:00
James Lyne
1d27e05f7c Rename DynmapPlayer to LiveAtlasPlayer, rename some fields, add uuid field 2021-07-26 01:04:18 +01:00
James Lyne
33b5b305e2 Add MapProvider, move dynmap api handling to DynmapMapProvider 2021-07-26 01:04:17 +01:00
James Lyne
c99215e259 Use generic names for extended leaflet classes 2021-07-26 01:04:17 +01:00
James Lyne
ef26d78c19 Refactor map handling
- Map definitions now have their own class
- A map's projection is now a private property of the instance. Coordinates are converted via map instance methods.
- Moved map icon handling to instance getter
- Removed currentProjection and related mutations from store
- Changed currentProjection watchers to currentMap
2021-07-26 01:04:13 +01:00
James Lyne
c7ec76767e Refactor map handling
- Map definitions now have their own class
- A map's projection is now a private property of the instance. Coordinates are converted via map instance methods.
- Moved map icon handling to instance getter
- Removed currentProjection and related mutations from store
- Changed currentProjection watchers to currentMap
2021-07-23 20:42:18 +01:00
James Lyne
01907f22a0 Fix players button title 2021-07-22 20:47:37 +01:00
James Lyne
8b064f6217 Fix misaligned sidebar buttons on landscape mobile 2021-07-22 03:10:29 +01:00
James Lyne
636bebd237 Focus style improvements
- Replace js :focus-visible polyfill with css
- Improve fallback :focus styles
2021-07-22 02:48:09 +01:00
James Lyne
2f107b2126 Add world dimension property 2021-07-21 17:27:24 +01:00
James Lyne
ea181f3a0b Tweak mobile sidebar padding 2021-07-21 16:54:53 +01:00
James Lyne
028cb4e1af Player list search 2021-07-21 16:19:18 +01:00
James Lyne
fbe252472f Add setting for displaying players above/below other markers (Fixes #14) 2021-07-20 20:27:07 +01:00
James Lyne
2598f1794e Hidden player fixes
- Don't apply other-world class for hidden players
- Use opacity instead of grayscale for player name to preserve colours (Fixes #40)
2021-07-20 16:32:10 +01:00
James Lyne
92a854701a Update map, pan and zoom if the url is edited manually 2021-07-20 03:25:42 +01:00
James Lyne
9bea4519c6 Rename some types 2021-07-19 16:40:30 +01:00
James Lyne
0081dcfa3a Override player name colours when hovering etc 2021-06-23 22:59:48 +01:00
James Lyne
d39a17d627 Increase sidebar width a bit 2021-06-23 22:57:47 +01:00
James Lyne
8fd92267b8 Fix long player name display in sidebar 2021-06-23 22:57:34 +01:00
James Lyne
f9e55ff673 Hide player list when playermarkers component is disabled (Fixes #21) 2021-06-23 18:18:42 +01:00
James Lyne
006a536a89 Sort player list by dynmap sort value, then alphabetically (Fixes #37) 2021-06-23 17:40:56 +01:00
James Lyne
e130aaead1 Fix sidebar button positioning on wide short mobile resolutions 2021-06-22 18:55:39 +01:00
James Lyne
72ea95d52b Hide context menu map list when there's no other maps to switch to 2021-06-13 01:16:32 +01:00
James Lyne
ae9358bdbe Fix build 2021-06-13 01:09:33 +01:00
James Lyne
bd8fe7ba5e Update PlayerListItem.vue 2021-06-13 01:06:58 +01:00
James Lyne
a623179039 Respect dynmap append_to_world setting (Fixes #28) 2021-06-13 00:52:56 +01:00
James Lyne
c65da2ad03 Use surface icon for maps named "surface" in nether/end worlds 2021-06-13 00:40:03 +01:00
James Lyne
6b12ca0b11 Improve mobile context menu 2021-05-29 00:52:08 +01:00
James Lyne
5b1df5ccf8 Customisable copy to clipboard messages 2021-05-29 00:38:29 +01:00
James Lyne
1f44f7e752 More keyboard handlers 2021-05-29 00:22:31 +01:00
James Lyne
34bacc044f Fix skeletons not collapsing 2021-05-29 00:09:00 +01:00
James Lyne
789505e2d9 Reimplement keyboard shortcuts more generically 2021-05-29 00:08:43 +01:00
James Lyne
dd1a1b3c97 Context menu keyboard event handling and general improvements 2021-05-28 22:36:16 +01:00