Commit Graph

99 Commits

Author SHA1 Message Date
James Lyne
4b834aa0b0 Split lists into their own components 2022-01-12 13:27:16 +00:00
James Lyne
ff77f09025 Move marker set contents outside the store, other small optimisations.
Improves marker set creation performance by avoiding traversal of all markers when watching the marker set.

Various other small changes to reduce allocations when creating markers
2022-01-11 16:08:30 +00:00
James Lyne
6717cab096 FollowTarget improvements
- Show current world/location when follow target is visible
- Add ellipsis overflow
- Add copy location on click
2022-01-10 22:16:05 +00:00
James Lyne
5a778828f8 Initial version of pl3xmap player facing. Closes #129 2021-12-09 01:13:23 +00:00
James Lyne
3355dbbd32 Add compactPlayerMarkers ui option for pre-2.0 style markers 2021-12-07 21:53:09 +00:00
James Lyne
bf383afb8d Support disabling player marker images
- showplayerfaces: false in Dynmap, player-tracker.nameplate.show-head: false in Pl3xmap
- Remove showSkin option in favour of 'none' image size
2021-09-29 19:58:39 +01:00
James Lyne
770c9242a8 Player marker improvements
- Use <meter> for health/armor
- Condense small/body image properties into single image size option
- Remove image-size dependant margins
- Add circle alongside label for indicating player position
2021-09-29 01:30:35 +01:00
James Lyne
bfc0a381a8 Respect pl3xmap show-armor setting 2021-09-28 18:54:51 +01:00
James Lyne
bfd2b4083f Fix type errors 2021-09-12 20:37:51 +01:00
James Lyne
0e57a50e0c Cleanup redundant useStore calls 2021-09-08 15:21:27 +01:00
James Lyne
56470790de Convert more components to composition api 2021-09-08 15:20:04 +01:00
James Lyne
c1ed50f8c4 Make player markers interactive 2021-09-01 17:47:43 +01:00
James Lyne
79fc8f6816 Reuse existing players pane if present 2021-09-01 17:39:44 +01:00
James Lyne
77b9850ea9 Marker refactoring
- Don't extend DivIcon as we don't use anything that class provides
- Update PlayerMarker icon using internal watch
- Remove unused panTo() PlayerMarker method
- Apply needed parts of _setIconStyles directly in GenericIcon's createIcon
2021-09-01 17:38:42 +01:00
James Lyne
76f151a64c First attempt at login/register 2021-08-30 22:28:20 +01:00
James Lyne
552b289bb9 Avoid recreating tiles from scratch when refreshing Pl3xmap 2021-08-16 03:33:28 +01:00
James Lyne
280e036276 Basic support for Pl3xmap tile update interval 2021-08-13 23:51:03 +01:00
James Lyne
38946d7015 Initial pl3xmap support 2021-07-29 18:06:19 +01:00
James Lyne
02c705de36 Fix build errors 2021-07-29 03:39:28 +01:00
James Lyne
d05b7a63ac Use playerMarkers.layerName for the layer name 2021-07-29 00:34:40 +01:00
James Lyne
ee8607ed6d Fix player layer duplicating in some situations 2021-07-29 00:34:18 +01:00
James Lyne
9517de0760 Path point handling changes
- Store path points as {x,y,z} objects instead of separate arrays
- Project point objects right before layer creation
- A bit slower overall but matches the format of Pl3xmap path points.
2021-07-28 04:04:46 +01:00
James Lyne
d37657d3e2 Prevent unnecessary marker repositioning on world change 2021-07-27 02:28:01 +01:00
James Lyne
5cf353cd8a Update license headers 2021-07-26 01:05:08 +01:00
James Lyne
9e2caa6f63 More type renaming 2021-07-26 01:05:08 +01:00
James Lyne
5fb0a3e2f4 Move night/update handling into DynmapTileLayer 2021-07-26 01:05:07 +01:00
James Lyne
bc38af3254 Use generic names for more types 2021-07-26 01:04:18 +01:00
James Lyne
1d27e05f7c Rename DynmapPlayer to LiveAtlasPlayer, rename some fields, add uuid field 2021-07-26 01:04:18 +01:00
James Lyne
c99215e259 Use generic names for extended leaflet classes 2021-07-26 01:04:17 +01:00
James Lyne
ef26d78c19 Refactor map handling
- Map definitions now have their own class
- A map's projection is now a private property of the instance. Coordinates are converted via map instance methods.
- Moved map icon handling to instance getter
- Removed currentProjection and related mutations from store
- Changed currentProjection watchers to currentMap
2021-07-26 01:04:13 +01:00
James Lyne
fbe252472f Add setting for displaying players above/below other markers (Fixes #14) 2021-07-20 20:27:07 +01:00
James Lyne
9bea4519c6 Rename some types 2021-07-19 16:40:30 +01:00
James Lyne
72ea95d52b Hide context menu map list when there's no other maps to switch to 2021-06-13 01:16:32 +01:00
James Lyne
6b12ca0b11 Improve mobile context menu 2021-05-29 00:52:08 +01:00
James Lyne
5b1df5ccf8 Customisable copy to clipboard messages 2021-05-29 00:38:29 +01:00
James Lyne
dd1a1b3c97 Context menu keyboard event handling and general improvements 2021-05-28 22:36:16 +01:00
James Lyne
54742f90f9 Don't show context menu when right-clicking controls 2021-05-28 19:26:42 +01:00
James Lyne
e3f64e720c Use radio buttons for map list 2021-05-28 00:12:41 +01:00
James Lyne
c73e2682eb Fix some inspections 2021-05-27 14:52:26 +01:00
James Lyne
a7ba49c2c2 Focus map on Esc 2021-05-26 23:55:50 +01:00
James Lyne
36a2d483ff Various accessibility improvements 2021-05-25 23:28:43 +01:00
James Lyne
22102eae65 Handle focusing better when opening/closing context menu 2021-05-25 14:22:04 +01:00
James Lyne
609b265951 Add copied to clipboard notifications 2021-05-25 14:21:37 +01:00
James Lyne
d6cf0cbe2a Fix context menu on mobile 2021-05-25 13:13:39 +01:00
James Lyne
2ffe57c38a Add shadows to UI elements 2021-05-24 21:57:53 +01:00
James Lyne
47d0b1e675 Close context menu on map interactions 2021-05-24 21:07:31 +01:00
James Lyne
19b6c8e98d Workaround for occasional context menu issues 2021-05-24 20:59:51 +01:00
James Lyne
1b91c04d1e Move context menu outside of map element 2021-05-24 20:51:19 +01:00
James Lyne
780cf3860d Fix build 2021-05-24 19:26:45 +01:00
James Lyne
866f73e9d3 Cleanup 2021-05-24 19:20:02 +01:00