Commit Graph

293 Commits

Author SHA1 Message Date
James Lyne
9265f8a02a Scroll to top of list when searching players 2022-01-17 12:21:23 +00:00
James Lyne
14e67571b2 Use class for styling player search 2022-01-17 12:20:33 +00:00
James Lyne
f906264021 Add global marker update handler which handles all marker sets 2022-01-16 23:21:22 +00:00
James Lyne
687a31f0f7 Refactor Map pan handling
- Add setView method to handle all panning/zooming
- Replaced SET_PAN_TARGET mutation with more generic SET_VIEW_TARGET which accepts locations/bounds/zooms and leaflet options
- Merged all scheduled variables into single scheduledView
2022-01-16 22:15:12 +00:00
James Lyne
846f894502 Follow UI improvements
- Stick to bottom of screen
- Prevent layout shift when player visibility changes
- Increase image size
2022-01-16 00:50:10 +00:00
James Lyne
cfda231048 Rename marker layer utility methods 2022-01-15 18:45:01 +00:00
James Lyne
42e553bda7 Marker storage/display improvements
- Store markers of all types for a marker set in a single map
- Merge all marker type components into a single Markers component
- Add marker type prefixes to dynmap marker ids to ensure they remain unique
- Add id and type properties to marker objects
- Remove now-unused update handler for specific marker types
2022-01-15 15:45:59 +00:00
James Lyne
9abd96ccb1 Overhaul marker update handling
- Renamed pendingSetUpdates to pendingMarkerUpdates
- pendingMarkerUpdates is now a simple array of LiveAtlasMarkerUpdates
- Added separate ADD_MARKER_UPDATES mutation for marker updates
- Set updates via ADD_MARKER_SET_UPDATES are applied immediately and not stored in state
- Removed all marker pop actions and mutations except POP_MARKER_UPDATES, which now returns all marker types
- Added centralised markup update handler in markers.ts, replacing much of the logic in the individual marker type components. Allows additional handlers to be registered for specific marker sets and types
2022-01-15 00:07:25 +00:00
James Lyne
6b232f387b Rename markers.ts 2022-01-14 20:52:05 +00:00
James Lyne
4e8780b3a4 Sidebar cleanup and fixes
- Merge functions handling sidebar section events, focusing and toggling
- Use hidden attribute instead of v-show for sidebar sections
- Ignore hidden sidebar sections when navigating with the keyboard
- Allow focusing an already visible section via down arrow on its button
2022-01-14 13:16:04 +00:00
James Lyne
ef28afaceb Don't focus sidebar sections due to expandUI on initial load 2022-01-14 11:34:09 +00:00
James Lyne
fc55d56692 Fix sidebar repaint on scroll 2022-01-14 00:37:17 +00:00
James Lyne
1d1fa0abc8 Slightly increase sidebar width and player icon padding 2022-01-14 00:36:19 +00:00
James Lyne
4415b17ceb Rename Markers component to Points 2022-01-13 14:41:05 +00:00
James Lyne
7cd21a19e2 Rename marker types for clarity
- Add "Marker" suffix
- Rename regular marker to "PointMarker"
2022-01-13 14:14:11 +00:00
James Lyne
323b700568 Clear followTarget in SET_PAN_TARGET 2022-01-13 13:38:26 +00:00
James Lyne
9bed746ccc Move player search into PlayerList 2022-01-13 11:51:06 +00:00
James Lyne
763b4d907e Make player search sticky 2022-01-13 01:52:22 +00:00
James Lyne
97c6916194 Prevent sidebar section heading wrapping 2022-01-13 01:52:09 +00:00
James Lyne
cc39b3c0c9 Make sidebar section headers sticky 2022-01-13 01:35:44 +00:00
James Lyne
4b834aa0b0 Split lists into their own components 2022-01-12 13:27:16 +00:00
James Lyne
ff77f09025 Move marker set contents outside the store, other small optimisations.
Improves marker set creation performance by avoiding traversal of all markers when watching the marker set.

Various other small changes to reduce allocations when creating markers
2022-01-11 16:08:30 +00:00
James Lyne
6717cab096 FollowTarget improvements
- Show current world/location when follow target is visible
- Add ellipsis overflow
- Add copy location on click
2022-01-10 22:16:05 +00:00
James Lyne
6d49021220 Refactor sidebar sections
- Rename CollapsibleSection to SidebarSection with a collapsible prop
- Move section__content element to SidebarSection
- Move sidebar section styling to SidebarSection
2022-01-10 20:24:22 +00:00
James Lyne
450a5ee46c Refactor sidebar sections
- Rename CollapsibleSection to SidebarSection with a collapsible prop
- Move section__content element to SidebarSection
- Move sidebar section styling to SidebarSection
2022-01-10 19:56:23 +00:00
James Lyne
9ee99c9290 Fix incorrect scheduledZoom type check 2021-12-23 23:00:23 +00:00
James Lyne
980141ccba Fix zoom level 0 being ignored in url and map default zoom 2021-12-23 16:43:14 +00:00
James Lyne
cbd6c7f3b9 Handle pl3xmap world default zoom 2021-12-10 15:54:55 +00:00
James Lyne
5a778828f8 Initial version of pl3xmap player facing. Closes #129 2021-12-09 01:13:23 +00:00
James Lyne
3355dbbd32 Add compactPlayerMarkers ui option for pre-2.0 style markers 2021-12-07 21:53:09 +00:00
James Lyne
8a66d05139 Support plugin source for dynmap chat (Closes #242) 2021-11-12 00:12:17 +00:00
James Lyne
fc4916565b Fix LogoControl image size 2021-09-30 22:37:00 +01:00
James Lyne
6c0837deae Improve session expiry handling
- Reload configuration and show login dialog when any request fails with "login required"
- Current map position etc is lost, more work needed here
2021-09-30 20:13:23 +01:00
James Lyne
8f794d044f Support Pl3xmap custom world icons 2021-09-30 15:04:01 +01:00
James Lyne
dc479ca6e8 Support disabling player images in player list
- showplayerfacesinmenu in Dynmap
- Player image is removed entirely rather than mirroring Dynmap behaviour of showing a Steve head, to be consistent with player markers and chat.
- Images are also disabled in FollowTarget
2021-09-29 21:16:31 +01:00
James Lyne
bf383afb8d Support disabling player marker images
- showplayerfaces: false in Dynmap, player-tracker.nameplate.show-head: false in Pl3xmap
- Remove showSkin option in favour of 'none' image size
2021-09-29 19:58:39 +01:00
James Lyne
5ce922505b Fix getMinecraftHead calls 2021-09-29 14:39:56 +01:00
James Lyne
770c9242a8 Player marker improvements
- Use <meter> for health/armor
- Condense small/body image properties into single image size option
- Remove image-size dependant margins
- Add circle alongside label for indicating player position
2021-09-29 01:30:35 +01:00
James Lyne
bfc0a381a8 Respect pl3xmap show-armor setting 2021-09-28 18:54:51 +01:00
James Lyne
bfd2b4083f Fix type errors 2021-09-12 20:37:51 +01:00
James Lyne
0e57a50e0c Cleanup redundant useStore calls 2021-09-08 15:21:27 +01:00
James Lyne
56470790de Convert more components to composition api 2021-09-08 15:20:04 +01:00
James Lyne
aca007ee94 Reset zoom level when switching worlds 2021-09-07 23:20:35 +01:00
James Lyne
46c9468214 Remove some debug logging 2021-09-01 18:42:26 +01:00
James Lyne
ca9b3ce1f4 Quick fix for world with many maps defined
Need a better long term solution for this
2021-09-01 17:53:08 +01:00
James Lyne
c1ed50f8c4 Make player markers interactive 2021-09-01 17:47:43 +01:00
James Lyne
79fc8f6816 Reuse existing players pane if present 2021-09-01 17:39:44 +01:00
James Lyne
77b9850ea9 Marker refactoring
- Don't extend DivIcon as we don't use anything that class provides
- Update PlayerMarker icon using internal watch
- Remove unused panTo() PlayerMarker method
- Apply needed parts of _setIconStyles directly in GenericIcon's createIcon
2021-09-01 17:38:42 +01:00
James Lyne
fb53ad195c Improve login ux on smaller screens
- Hide other UI elements when modal opens, to reduce clutter
- Hide login required modal if the server list is opened, to allow switching servers without overlapping the modal
- Use tel input for registration code
2021-09-01 02:18:02 +01:00
James Lyne
ca3d3c7442 Update chat login button to use login modal 2021-09-01 02:15:00 +01:00