- Renamed pendingSetUpdates to pendingMarkerUpdates
- pendingMarkerUpdates is now a simple array of LiveAtlasMarkerUpdates
- Added separate ADD_MARKER_UPDATES mutation for marker updates
- Set updates via ADD_MARKER_SET_UPDATES are applied immediately and not stored in state
- Removed all marker pop actions and mutations except POP_MARKER_UPDATES, which now returns all marker types
- Added centralised markup update handler in markers.ts, replacing much of the logic in the individual marker type components. Allows additional handlers to be registered for specific marker sets and types
- Map definitions now have their own class
- A map's projection is now a private property of the instance. Coordinates are converted via map instance methods.
- Moved map icon handling to instance getter
- Removed currentProjection and related mutations from store
- Changed currentProjection watchers to currentMap
- Default playersAboveMarkers to true to match previous behaviour
- Move all window.liveAtlasConfig handling to main.ts and a single mutation
- Rename server configuration mutations to differentiate server and global configurations
- Respect server config for greying out players in other worlds
- Always grey out players hidden due to other restrictions
- Allow following for hidden players, and show their hidden status on the follow popup