Fix background error for night/day maps

This commit is contained in:
James Lyne 2020-12-11 15:29:20 +00:00
parent e77a777a66
commit b70eae48cb

View File

@ -7,7 +7,7 @@ export type Getters = {
coordinatesControlEnabled(state: State): boolean; coordinatesControlEnabled(state: State): boolean;
clockControlEnabled(state: State): boolean; clockControlEnabled(state: State): boolean;
night(state: State): boolean; night(state: State): boolean;
mapBackground(state: State): string; mapBackground(state: State, getters: GetterTree<State, State> & Getters): string;
} }
export const getters: GetterTree<State, State> & Getters = { export const getters: GetterTree<State, State> & Getters = {
@ -33,7 +33,7 @@ export const getters: GetterTree<State, State> & Getters = {
} }
if(state.currentMap.nightAndDay) { if(state.currentMap.nightAndDay) {
if(this.night(state)) { if(Util.getMinecraftTime(state.currentWorldState.timeOfDay).night) {
return state.currentMap.backgroundNight || state.currentMap.background || 'transparent'; return state.currentMap.backgroundNight || state.currentMap.background || 'transparent';
} }