Use async/await in more places
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a6ae811660
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@ -73,8 +73,9 @@ export default defineComponent({
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}
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}
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},
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},
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handlePendingUpdates = () => {
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handlePendingUpdates = async () => {
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useStore().dispatch(ActionTypes.POP_TILE_UPDATES, 10).then(updates => {
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const updates = await useStore().dispatch(ActionTypes.POP_TILE_UPDATES, 10);
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for(const update of updates) {
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for(const update of updates) {
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layer.updateNamedTile(update.name, update.timestamp);
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layer.updateNamedTile(update.name, update.timestamp);
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}
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}
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@ -85,7 +86,6 @@ export default defineComponent({
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} else {
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} else {
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updateFrame = 0;
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updateFrame = 0;
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}
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}
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});
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};
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};
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watch(active, (newValue) => newValue ? enableLayer() : disableLayer());
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watch(active, (newValue) => newValue ? enableLayer() : disableLayer());
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@ -71,11 +71,12 @@ export default defineComponent({
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layers.delete(id);
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layers.delete(id);
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},
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},
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handlePendingUpdates = () => {
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handlePendingUpdates = async () => {
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useStore().dispatch(ActionTypes.POP_AREA_UPDATES, {
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const updates = await useStore().dispatch(ActionTypes.POP_AREA_UPDATES, {
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markerSet: props.set.id,
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markerSet: props.set.id,
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amount: 10,
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amount: 10,
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}).then(updates => {
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});
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const converter = getPointConverter();
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const converter = getPointConverter();
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for(const update of updates) {
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for(const update of updates) {
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@ -98,7 +99,6 @@ export default defineComponent({
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} else {
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} else {
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updateFrame = 0;
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updateFrame = 0;
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}
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}
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});
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};
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};
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//FIXME: Prevent unnecessary repositioning when changing worlds
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//FIXME: Prevent unnecessary repositioning when changing worlds
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@ -71,11 +71,12 @@ export default defineComponent({
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layers.delete(id);
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layers.delete(id);
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},
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},
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handlePendingUpdates = () => {
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handlePendingUpdates = async () => {
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useStore().dispatch(ActionTypes.POP_CIRCLE_UPDATES, {
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const updates = await useStore().dispatch(ActionTypes.POP_CIRCLE_UPDATES, {
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markerSet: props.set.id,
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markerSet: props.set.id,
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amount: 10,
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amount: 10,
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}).then(updates => {
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});
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const converter = getPointConverter();
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const converter = getPointConverter();
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for(const update of updates) {
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for(const update of updates) {
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@ -98,7 +99,6 @@ export default defineComponent({
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} else {
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} else {
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updateFrame = 0;
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updateFrame = 0;
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}
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}
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});
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};
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};
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//FIXME: Prevent unnecessary repositioning when changing worlds
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//FIXME: Prevent unnecessary repositioning when changing worlds
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@ -70,11 +70,12 @@ export default defineComponent({
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layers.delete(id);
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layers.delete(id);
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},
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},
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handlePendingUpdates = () => {
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handlePendingUpdates = async () => {
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useStore().dispatch(ActionTypes.POP_LINE_UPDATES, {
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const updates = await useStore().dispatch(ActionTypes.POP_LINE_UPDATES, {
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markerSet: props.set.id,
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markerSet: props.set.id,
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amount: 10,
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amount: 10,
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}).then(updates => {
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});
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const converter = getPointConverter();
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const converter = getPointConverter();
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for(const update of updates) {
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for(const update of updates) {
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@ -97,7 +98,6 @@ export default defineComponent({
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} else {
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} else {
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updateFrame = 0;
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updateFrame = 0;
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}
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}
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});
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};
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};
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//FIXME: Prevent unnecessary repositioning when changing worlds
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//FIXME: Prevent unnecessary repositioning when changing worlds
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@ -69,11 +69,12 @@ export default defineComponent({
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layers.delete(id);
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layers.delete(id);
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},
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},
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handlePendingUpdates = () => {
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handlePendingUpdates = async () => {
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useStore().dispatch(ActionTypes.POP_MARKER_UPDATES, {
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const updates = await useStore().dispatch(ActionTypes.POP_MARKER_UPDATES, {
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markerSet: props.set.id,
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markerSet: props.set.id,
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amount: 10,
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amount: 10,
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}).then(updates => {
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});
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const projection = currentProjection.value;
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const projection = currentProjection.value;
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for(const update of updates) {
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for(const update of updates) {
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@ -96,7 +97,6 @@ export default defineComponent({
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} else {
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} else {
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updateFrame = 0;
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updateFrame = 0;
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}
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}
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});
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};
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};
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//FIXME: Prevent unnecessary repositioning when changing worlds
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//FIXME: Prevent unnecessary repositioning when changing worlds
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