Fix player keyboard interaction

This commit is contained in:
James Lyne 2021-05-26 18:49:11 +01:00
parent c9fbe61d2b
commit a05cfde9d7

View File

@ -19,8 +19,7 @@
<img width="16" height="16" class="player__icon" :src="image" alt="" aria-hidden="true" />
<button class="player__name" type="button" :title="title"
:disbled="player.hidden"
@click.prevent="pan"
@keydown="onKeydown"
@click.prevent="onClick"
@dblclick.prevent="follow" v-html="player.name"></button>
</li>
</template>
@ -60,6 +59,7 @@ export default defineComponent({
pan = () => {
if(!props.player.hidden) {
console.log('clear?');
store.commit(MutationTypes.CLEAR_FOLLOW_TARGET, undefined);
store.commit(MutationTypes.SET_PAN_TARGET, props.player);
}
@ -67,17 +67,12 @@ export default defineComponent({
follow = () => store.commit(MutationTypes.SET_FOLLOW_TARGET, props.player),
onKeydown = (e: KeyboardEvent) => {
if(e.key !== ' ' && e.key !== 'Enter') {
return;
}
onClick = (e: MouseEvent) => {
if(e.shiftKey) {
follow();
e.preventDefault();
} else {
if(!props.player.hidden) {
pan();
}
pan();
}
};
@ -95,7 +90,7 @@ export default defineComponent({
otherWorld,
pan,
follow,
onKeydown
onClick
}
},