Fix player keyboard interaction
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@ -19,8 +19,7 @@
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<img width="16" height="16" class="player__icon" :src="image" alt="" aria-hidden="true" />
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<img width="16" height="16" class="player__icon" :src="image" alt="" aria-hidden="true" />
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<button class="player__name" type="button" :title="title"
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<button class="player__name" type="button" :title="title"
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:disbled="player.hidden"
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:disbled="player.hidden"
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@click.prevent="pan"
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@click.prevent="onClick"
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@keydown="onKeydown"
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@dblclick.prevent="follow" v-html="player.name"></button>
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@dblclick.prevent="follow" v-html="player.name"></button>
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</li>
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</li>
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</template>
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</template>
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@ -60,6 +59,7 @@ export default defineComponent({
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pan = () => {
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pan = () => {
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if(!props.player.hidden) {
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if(!props.player.hidden) {
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console.log('clear?');
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store.commit(MutationTypes.CLEAR_FOLLOW_TARGET, undefined);
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store.commit(MutationTypes.CLEAR_FOLLOW_TARGET, undefined);
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store.commit(MutationTypes.SET_PAN_TARGET, props.player);
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store.commit(MutationTypes.SET_PAN_TARGET, props.player);
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}
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}
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@ -67,17 +67,12 @@ export default defineComponent({
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follow = () => store.commit(MutationTypes.SET_FOLLOW_TARGET, props.player),
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follow = () => store.commit(MutationTypes.SET_FOLLOW_TARGET, props.player),
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onKeydown = (e: KeyboardEvent) => {
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onClick = (e: MouseEvent) => {
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if(e.key !== ' ' && e.key !== 'Enter') {
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return;
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}
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if(e.shiftKey) {
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if(e.shiftKey) {
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follow();
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follow();
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e.preventDefault();
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} else {
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} else {
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if(!props.player.hidden) {
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pan();
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pan();
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}
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}
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}
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};
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};
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@ -95,7 +90,7 @@ export default defineComponent({
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otherWorld,
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otherWorld,
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pan,
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pan,
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follow,
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follow,
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onKeydown
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onClick
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}
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}
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},
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},
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