Get logged in state from config

This commit is contained in:
James Lyne 2021-01-24 22:35:11 +00:00
parent d6587bf21f
commit 8423a05b84
5 changed files with 11 additions and 0 deletions

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@ -565,6 +565,7 @@ export default {
messages: buildMessagesConfig(response), messages: buildMessagesConfig(response),
worlds: buildWorlds(response), worlds: buildWorlds(response),
components: buildComponents(response), components: buildComponents(response),
loggedIn: response.loggedin || false,
} }
}); });
}, },

1
src/dynmap.d.ts vendored
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@ -163,6 +163,7 @@ interface DynmapConfigurationResponse {
messages: DynmapMessageConfig, messages: DynmapMessageConfig,
worlds: Array<DynmapWorld>, worlds: Array<DynmapWorld>,
components: DynmapComponentConfig, components: DynmapComponentConfig,
loggedIn: boolean,
} }
interface DynmapUpdateResponse { interface DynmapUpdateResponse {

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@ -83,6 +83,7 @@ export const actions: ActionTree<State, State> & Actions = {
commit(MutationTypes.SET_MESSAGES, config.messages); commit(MutationTypes.SET_MESSAGES, config.messages);
commit(MutationTypes.SET_WORLDS, config.worlds); commit(MutationTypes.SET_WORLDS, config.worlds);
commit(MutationTypes.SET_COMPONENTS, config.components); commit(MutationTypes.SET_COMPONENTS, config.components);
commit(MutationTypes.SET_LOGGED_IN, config.loggedIn);
let worldName, mapName; let worldName, mapName;

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@ -51,4 +51,6 @@ export enum MutationTypes {
SET_SMALL_SCREEN = 'setSmallScreen', SET_SMALL_SCREEN = 'setSmallScreen',
TOGGLE_UI_ELEMENT_VISIBILITY = 'toggleUIElementVisibility', TOGGLE_UI_ELEMENT_VISIBILITY = 'toggleUIElementVisibility',
SET_UI_ELEMENT_VISIBILITY = 'setUIElementVisibility', SET_UI_ELEMENT_VISIBILITY = 'setUIElementVisibility',
SET_LOGGED_IN = 'setLoggedIn',
} }

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@ -73,6 +73,8 @@ export type Mutations<S = State> = {
[MutationTypes.SET_SMALL_SCREEN](state: S, payload: boolean): void [MutationTypes.SET_SMALL_SCREEN](state: S, payload: boolean): void
[MutationTypes.TOGGLE_UI_ELEMENT_VISIBILITY](state: S, payload: DynmapUIElement): void [MutationTypes.TOGGLE_UI_ELEMENT_VISIBILITY](state: S, payload: DynmapUIElement): void
[MutationTypes.SET_UI_ELEMENT_VISIBILITY](state: S, payload: {element: DynmapUIElement, state: boolean}): void [MutationTypes.SET_UI_ELEMENT_VISIBILITY](state: S, payload: {element: DynmapUIElement, state: boolean}): void
[MutationTypes.SET_LOGGED_IN](state: S, payload: boolean): void
} }
export const mutations: MutationTree<State> & Mutations = { export const mutations: MutationTree<State> & Mutations = {
@ -432,5 +434,9 @@ export const mutations: MutationTree<State> & Mutations = {
} }
payload.state ? state.ui.visibleElements.add(payload.element) : state.ui.visibleElements.delete(payload.element); payload.state ? state.ui.visibleElements.add(payload.element) : state.ui.visibleElements.delete(payload.element);
},
[MutationTypes.SET_LOGGED_IN](state: State, payload: boolean): void {
state.loggedIn = payload;
} }
} }