0.7.2 for real. Only change map on follow pan if different world or new follow

This commit is contained in:
James Lyne 2021-01-27 00:33:21 +00:00
parent d79a5a0a36
commit 7d6c6e6ec7

View File

@ -249,7 +249,7 @@ export default defineComponent({
? targetWorld.maps.get(followMapName)
: targetWorld.maps.entries().next().value[1]
if(map !== store.state.currentMap) {
if(map !== store.state.currentMap && (targetWorld !== currentWorld || newFollow)) {
this.scheduledPan = player.location;
if(newFollow) {