Fix a similar typo in default world handling
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@ -94,7 +94,7 @@ export const actions: ActionTree<State, State> & Actions = {
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// Use first world, if any, if neither of the above exist
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// Use first world, if any, if neither of the above exist
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if(!worldName) {
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if(!worldName) {
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worldName = state.worlds.size ? state.worlds.entries().next().value.name : undefined;
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worldName = state.worlds.size ? state.worlds.entries().next().value[1].name : undefined;
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}
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}
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if(worldName) {
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if(worldName) {
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