On redraw an area when it's style or points change
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@ -21,15 +21,44 @@ export const updateArea = (area: Polyline | Polygon | undefined, options: Dynmap
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return createArea(options, converter);
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}
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const oldPoints = area.getLatLngs();
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let dirty = false;
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//Avoid pointless setStyle() redrawing by checking if styles have actually changed
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if(!isStyleEqual(area.options, options.style)) {
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area.setStyle(options.style); //FIXME: Maybe override setStyle to add an option for not redrawing
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dirty = true;
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}
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if(!arePointsEqual(oldPoints.length === 1 ? oldPoints[0] : oldPoints, points)) {
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area.setLatLngs(points);
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dirty = true;
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}
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area.unbindPopup();
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area.bindPopup(() => createPopup(options));
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area.setStyle(options.style);
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area.setLatLngs(points);
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area.redraw();
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if(dirty) {
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area.redraw();
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}
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return area;
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};
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const arePointsEqual = (oldPoints: any, newPoints: any) => {
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return JSON.stringify(oldPoints) === JSON.stringify(newPoints);
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}
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const isStyleEqual = (oldStyle: any, newStyle: any) => {
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return oldStyle && newStyle
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&& (oldStyle.color === newStyle.color)
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&& (oldStyle.weight === newStyle.weight)
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&& (oldStyle.opacity === newStyle.opacity)
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&& (oldStyle.fillColor === newStyle.fillColor)
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&& (oldStyle.fillOpacity === newStyle.fillOpacity)
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}
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export const createPopup = (options: DynmapArea): HTMLElement => {
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const popup = document.createElement('span');
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