Slightly increase max concurrent tile loads
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@ -132,7 +132,7 @@ export class DynmapTileLayer extends L.TileLayer {
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}
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}
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_tickLoadQueue() {
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_tickLoadQueue() {
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if (this._loadingTiles.size > 4) {
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if (this._loadingTiles.size > 6) {
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return;
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return;
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}
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}
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