LiveAtlas/src/dynmap.d.ts

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/*
* Copyright 2020 James Lyne
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import {PathOptions, PointTuple, PolylineOptions} from "leaflet";
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import {CoordinatesControlOptions} from "@/leaflet/control/CoordinatesControl";
import {LogoControlOptions} from "@/leaflet/control/LogoControl";
import {ClockControlOptions} from "@/leaflet/control/ClockControl";
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declare global {
interface Window {
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config: DynmapConfig;
hideSplash: Function;
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showSplashError: Function;
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}
}
type DynmapConfig = {
url: DynmapUrlConfig;
};
type DynmapUrlConfig = {
configuration: string;
update: string;
sendmessage: string;
login: string;
register: string;
tiles: string;
markers: string;
}
interface DynmapServerConfig {
version: string;
defaultMap?: string;
defaultWorld?: string;
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defaultZoom: number;
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followMap?: string;
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followZoom: number;
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updateInterval: number;
showLayerControl: boolean;
title: string;
loginEnabled: boolean;
maxPlayers: number;
grayHiddenPlayers: boolean;
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hash: number;
}
interface DynmapMessageConfig {
chatNotAllowed: string;
chatRequiresLogin: string;
chatCooldown: string;
mapTypes: string;
players: string;
playerJoin: string;
playerQuit: string;
anonymousJoin: string;
anonymousQuit: string;
}
interface DynmapComponentConfig {
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markers: DynmapMarkersConfig;
playerMarkers?: DynmapPlayerMarkersConfig;
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coordinatesControl?: CoordinatesControlOptions;
clockControl ?: ClockControlOptions;
linkControl: boolean;
logoControls: Array<LogoControlOptions>;
chatBox?: DynmapChatBoxConfig;
chatSending?: DynmapChatSendingConfig;
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chatBalloons: boolean;
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}
interface DynmapMarkersConfig {
showLabels: boolean
}
interface DynmapPlayerMarkersConfig {
hideByDefault: boolean;
layerName: string;
layerPriority: number;
showBodies: boolean;
showSkinFaces: boolean;
showHealth: boolean;
smallFaces: boolean;
}
interface DynmapChatBoxConfig {
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allowUrlName: boolean;
showPlayerFaces: boolean;
messageLifetime: number;
messageHistory: number;
}
interface DynmapChatSendingConfig {
loginRequired: boolean;
maxLength: number;
cooldown: number;
}
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interface DynmapWorld {
seaLevel: number;
name: string;
protected: boolean;
title: string;
height: number;
center: Coordinate;
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maps: Map<String, DynmapWorldMap>;
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}
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interface DynmapWorldMap {
world: DynmapWorld;
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background: string;
backgroundDay: string;
backgroundNight: string;
compassView: string;
icon: string;
imageFormat: string;
name: string;
nightAndDay: boolean;
prefix: string;
protected: boolean;
title: string;
type: string;
mapToWorld: [number, number, number, number, number, number, number, number, number];
worldToMap: [number, number, number, number, number, number, number, number, number];
nativeZoomLevels: number;
extraZoomLevels: number;
}
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interface DynmapWorldState {
raining: boolean;
thundering: boolean;
timeOfDay: number;
}
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interface Coordinate {
x: number;
y: number;
z: number;
}
interface DynmapLocation {
x: number;
y: number;
z: number;
world?: string;
}
interface DynmapConfigurationResponse {
config: DynmapServerConfig,
messages: DynmapMessageConfig,
worlds: Array<DynmapWorld>,
components: DynmapComponentConfig,
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}
interface DynmapUpdateResponse {
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worldState: DynmapWorldState;
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configHash: number;
playerCount: number;
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players: Set<DynmapPlayer>;
updates: DynmapUpdates;
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timestamp: number;
}
interface DynmapPlayer {
account: string;
armor: number;
health: number;
name: string;
sort: number;
hidden: boolean;
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location: DynmapLocation;
}
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interface DynmapMarkerSet {
id: string,
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label: string;
hidden: boolean;
priority: number;
minZoom?: number;
maxZoom?: number;
showLabels?: boolean;
markers: Map<string, DynmapMarker>;
areas: Map<string, DynmapArea>;
lines: Map<string, DynmapLine>;
circles: Map<string, DynmapCircle>;
}
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interface DynmapMarker {
dimensions: PointTuple;
icon: string;
label: string;
isHTML: boolean;
location: Coordinate;
minZoom?: number;
maxZoom?: number;
popupContent?: string;
}
interface DynmapArea {
style: PolylineOptions;
label: string;
isHTML: boolean;
x: Array<number>;
y: PointTuple;
z: Array<number>;
minZoom?: number;
maxZoom?: number;
popupContent?: string;
}
interface DynmapLine {
x: Array<number>;
y: Array<number>;
z: Array<number>;
style: PolylineOptions;
label: string;
isHTML: boolean;
minZoom?: number;
maxZoom?: number;
popupContent?: string;
}
interface DynmapCircle {
location: Coordinate;
radius: PointTuple;
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style: PathOptions;
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label: string;
isHTML: boolean;
minZoom?: number;
maxZoom?: number;
popupContent?: string;
}
interface DynmapUpdates {
markerSets: Map<string, DynmapMarkerSetUpdates>,
tiles: Array<DynmapTileUpdate>,
chat: Array<any> //TODO
}
interface DynmapMarkerSetUpdates {
markerUpdates: Array<DynmapMarkerUpdate>
areaUpdates: Array<DynmapAreaUpdate>
circleUpdates: Array<DynmapCircleUpdate>
lineUpdates: Array<DynmapLineUpdate>
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removed?: boolean
payload?: {
showLabels: boolean;
hidden: boolean;
minZoom: number;
maxZoom: number;
priority: number;
label: string;
}
}
interface DynmapUpdate {
id: string,
removed: boolean,
payload?: any,
}
interface DynmapMarkerUpdate extends DynmapUpdate {
payload?: DynmapMarker
}
interface DynmapAreaUpdate extends DynmapUpdate {
payload?: DynmapArea
}
interface DynmapCircleUpdate extends DynmapUpdate {
payload?: DynmapCircle
}
interface DynmapLineUpdate extends DynmapUpdate {
payload?: DynmapLine
}
interface DynmapTileUpdate {
name: string
timestamp: number
}
interface DynmapParsedUrl {
world?: string;
map?: string;
location?: Coordinate;
zoom?: number;
legacy: boolean;
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}
interface DynmapChat {
type: 'chat' | 'playerjoin' | 'playerleave';
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playerAccount?: string;
playerName?: string;
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channel?: string;
message?: string;
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source?: string;
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timestamp: number;
}
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export type DynmapUIElement = 'chat' | 'players' | 'maps' | 'settings';