LiveAtlas/src/components/Map.vue

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<!--
- Copyright 2020 James Lyne
-
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
-->
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<template>
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<div class="map" :style="{backgroundColor: mapBackground }">
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<MapLayer v-for="[name, map] in maps" :key="name" :map="map" :name="name" :leaflet="leaflet"></MapLayer>
<PlayersLayer v-if="playerMarkersEnabled" :leaflet="leaflet"></PlayersLayer>
<MarkerSetLayer v-for="[name, markerSet] in markerSets" :key="name" :markerSet="markerSet" :leaflet="leaflet"></MarkerSetLayer>
<LogoControl v-for="logo in logoControls" :key="JSON.stringify(logo)" :options="logo" :leaflet="leaflet"></LogoControl>
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<CoordinatesControl v-if="coordinatesControlEnabled" :leaflet="leaflet"></CoordinatesControl>
<LinkControl v-if="linkControlEnabled" :leaflet="leaflet"></LinkControl>
<ClockControl v-if="clockControlEnabled" :leaflet="leaflet"></ClockControl>
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<ChatControl v-if="chatBoxEnabled" :leaflet="leaflet"></ChatControl>
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<MapContextMenu :leaflet="leaflet" v-if="leaflet"></MapContextMenu>
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</div>
</template>
<script lang="ts">
import {computed, ref, defineComponent} from "@vue/runtime-core";
import {CRS, LatLng} from 'leaflet';
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import {useStore} from '@/store';
import MapLayer from "@/components/map/layer/MapLayer.vue";
import PlayersLayer from "@/components/map/layer/PlayersLayer.vue";
import MarkerSetLayer from "@/components/map/layer/MarkerSetLayer.vue";
import CoordinatesControl from "@/components/map/control/CoordinatesControl.vue";
import ClockControl from "@/components/map/control/ClockControl.vue";
import LinkControl from "@/components/map/control/LinkControl.vue";
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import ChatControl from "@/components/map/control/ChatControl.vue";
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import LogoControl from "@/components/map/control/LogoControl.vue";
import {MutationTypes} from "@/store/mutation-types";
import {Coordinate, DynmapPlayer} from "@/dynmap";
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import {ActionTypes} from "@/store/action-types";
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import DynmapMap from "@/leaflet/DynmapMap";
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import {LoadingControl} from "@/leaflet/control/LoadingControl";
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import MapContextMenu from "@/components/map/MapContextMenu.vue";
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export default defineComponent({
components: {
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MapContextMenu,
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MapLayer,
PlayersLayer,
MarkerSetLayer,
CoordinatesControl,
ClockControl,
LinkControl,
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ChatControl,
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LogoControl
},
setup() {
const store = useStore(),
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leaflet = undefined as any,
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maps = computed(() => store.state.maps),
markerSets = computed(() => store.state.markerSets),
configuration = computed(() => store.state.configuration),
playerMarkersEnabled = computed(() => store.getters.playerMarkersEnabled),
coordinatesControlEnabled = computed(() => store.getters.coordinatesControlEnabled),
clockControlEnabled = computed(() => store.getters.clockControlEnabled),
linkControlEnabled = computed(() => store.state.components.linkControl),
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chatBoxEnabled = computed(() => store.state.components.chatBox),
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logoControls = computed(() => store.state.components.logoControls),
currentWorld = computed(() => store.state.currentWorld),
currentMap = computed(() => store.state.currentMap),
currentProjection = computed(() => store.state.currentProjection),
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mapBackground = computed(() => store.getters.mapBackground),
followTarget = computed(() => store.state.followTarget),
panTarget = computed(() => store.state.panTarget),
//Location and zoom to pan to upon next projection change
scheduledPan = ref<Coordinate|null>(null),
scheduledZoom = ref<number|null>(null);
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return {
leaflet,
maps,
markerSets,
configuration,
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playerMarkersEnabled,
coordinatesControlEnabled,
clockControlEnabled,
linkControlEnabled,
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chatBoxEnabled,
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logoControls,
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followTarget,
panTarget,
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mapBackground,
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currentWorld,
currentMap,
currentProjection,
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scheduledPan,
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scheduledZoom,
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}
},
watch: {
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followTarget: {
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handler(newValue, oldValue) {
if (newValue) {
this.updateFollow(newValue, !oldValue || newValue.account !== oldValue.account);
}
},
deep: true
},
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panTarget(newValue) {
if(newValue) {
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//Immediately clear if on the correct world, to allow repeated panning
if(this.currentWorld && newValue.location.world === this.currentWorld.name) {
useStore().commit(MutationTypes.CLEAR_PAN_TARGET, undefined);
}
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this.updateFollow(newValue, false);
}
},
currentProjection(newValue, oldValue) {
if(this.leaflet && newValue && oldValue) {
const panTarget = this.scheduledPan || oldValue.latLngToLocation(this.leaflet.getCenter(), 64);
if(this.scheduledZoom) {
this.leaflet!.setZoom(this.scheduledZoom, {
animate: false,
});
}
this.leaflet.panTo(newValue.locationToLatLng(panTarget), {
animate: false,
noMoveStart: true,
});
this.scheduledZoom = null;
this.scheduledPan = null;
}
},
currentWorld(newValue, oldValue) {
const store = useStore();
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if(newValue) {
let location: Coordinate | null = this.scheduledPan;
store.dispatch(ActionTypes.GET_MARKER_SETS, undefined);
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//Abort if follow target is present, to avoid panning twice
if(store.state.followTarget && store.state.followTarget.location.world === newValue.name) {
return;
//Abort if pan target is present, to avoid panning to the wrong place.
// Also clear it to allow repeated panning.
} else if(store.state.panTarget && store.state.panTarget.location.world === newValue.name) {
store.commit(MutationTypes.CLEAR_PAN_TARGET, undefined);
return;
//Otherwise pan to url location, if present and if we have just loaded
} else if(!oldValue && store.state.parsedUrl.location) {
location = store.state.parsedUrl.location;
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//Otherwise pan to world center
} else {
location = newValue.center;
}
if(!oldValue) {
this.scheduledZoom = typeof store.state.parsedUrl.zoom !== 'undefined' ?
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store.state.parsedUrl.zoom : store.state.configuration.defaultZoom;
}
//Set pan location for when the projection changes
this.scheduledPan = location;
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}
}
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},
mounted() {
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this.leaflet = new DynmapMap(this.$el, Object.freeze({
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zoom: this.configuration.defaultZoom,
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center: new LatLng(0, 0),
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fadeAnimation: false,
zoomAnimation: true,
zoomControl: true,
preferCanvas: true,
attributionControl: false,
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crs: CRS.Simple,
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worldCopyJump: false,
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// markerZoomAnimation: false,
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})) as DynmapMap;
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this.leaflet.createPane('vectors');
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this.leaflet.addControl(new LoadingControl({
position: 'topleft',
delayIndicator: 500,
}));
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this.leaflet.on('moveend', () => {
useStore().commit(MutationTypes.SET_CURRENT_LOCATION, this.currentProjection.latLngToLocation(this.leaflet!.getCenter(), 64));
});
this.leaflet.on('zoomend', () => {
useStore().commit(MutationTypes.SET_CURRENT_ZOOM, this.leaflet!.getZoom());
});
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},
methods: {
updateFollow(player: DynmapPlayer, newFollow: boolean) {
const store = useStore(),
followMapName = store.state.configuration.followMap,
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currentWorld = store.state.currentWorld;
let targetWorld = null;
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if(!this.leaflet) {
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console.warn(`Cannot follow ${player.account}. Map not yet initialized.`);
return;
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}
if(player.hidden) {
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console.warn(`Cannot follow ${player.account}. Player is hidden from the map.`);
return;
}
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if(!player.location.world) {
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console.warn(`Cannot follow ${player.account}. Player isn't in a known world.`);
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return;
}
if(!currentWorld || currentWorld.name !== player.location.world) {
targetWorld = store.state.worlds.get(player.location.world);
} else {
targetWorld = currentWorld;
}
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if (!targetWorld) {
console.warn(`Cannot follow ${player.account}. Player isn't in a known world.`);
return;
}
let map = followMapName && targetWorld.maps.has(followMapName)
? targetWorld.maps.get(followMapName)
: targetWorld.maps.entries().next().value[1]
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if(map !== store.state.currentMap && (targetWorld !== currentWorld || newFollow)) {
this.scheduledPan = player.location;
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if(newFollow) {
console.log(`Setting zoom for new follow ${store.state.configuration.followZoom}`);
this.scheduledZoom = store.state.configuration.followZoom;
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}
console.log(`Switching map to match player ${targetWorld.name} ${map.name}`);
store.commit(MutationTypes.SET_CURRENT_MAP, {worldName: targetWorld.name, mapName: map.name});
} else {
this.leaflet!.panTo(store.state.currentProjection.locationToLatLng(player.location));
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if(newFollow) {
console.log(`Setting zoom for new follow ${store.state.configuration.followZoom}`);
this.leaflet!.setZoom(store.state.configuration.followZoom);
}
}
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}
}
})
</script>
<style scoped>
.map {
width: 100%;
height: 100%;
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background: transparent;
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z-index: 0;
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cursor: default;
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}
</style>